Threshold of Twilight
The sorcerer is the arcane antithesis of the wizard. Wielding raw, barely contained magical power, sorcerers channel bursts and blasts of arcane energy through their bodies. They gain their power not through rigorous study of esoteric tomes or swearing allegiance to the gods of magic, but by tapping into the arcane energies that were used to create Krynn itself and forging those energies into their will made real. Their art is called “primal sorcery” in contrast to the highly structured practice of wizardry and High Sorcery. If wizards wield magic as fighters wield swords, a sorcerer’s magic is the arcing greataxe of a raging barbarian.
Magic pulses through your veins, calling on you to give it expression. As it grows ever stronger, will it consume you or transform you into magic incarnate?
- Role: Striker. You channel powerful magical energy through your body, exerting control over wild arcane magic to blast foes. You lean toward controller as a secondary role.
- Power Source: Arcane. Arcane magic is in your blood, as a touch of either ancient draconic power or untamed chaos energy, and you unleash it through sheer force of will and physical discipline.
- Key Abilities: Charisma, Dexterity, Strength
- Armor Proficiencies: Cloth
- Weapon Proficiencies: Simple melee, simple ranged
- Implements: Daggers, staffs
- Bonus to Defense: +2 Will
- Hit Points at 1st Level: 12 + Constitution score
- Hit Points per Level Gained: 5
- Healing Surges per Day: 6 + Constitution modifier
- Trained Skills: Arcana. From the class skills list below, choose three more trained skills at 1st level.
Class Skills: Arcana (Int), Athletics (Str), Bluff (Cha), Diplomacy (Cha), Dungeoneering (Wis), Endurance (Con), History (Int), Insight (Wis), Intimidate (Cha), Nature (Wis)
- Class Features: Spell Source
Most Sorcerer’s in Krynn would use “Wild Magic” as their source of arcane energy. However there are some who are tapping into the Dragon Overlords’ sources of power instead (Dragon Magic). Those who choose this source can be sniffed out by the Overlord’s minions and may be attacked, followed, or kidnapped and experimented on. Woe to the Sorcerer who does not know where they draw their power from!